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Warrior Builds, For Mists of Pandaria 5.2
WarriorBuilds.com is a site that lists different talent builds and information for warriors of World of Warcraft. Many of these warrior builds come from people that email them to me, forums, wowwiki, etc. I hope you find the following warrior builds and information useful.
Mists of Pandaria has been released and with that the talent system for warriors and all classes for that mater has completely changed. Now there are 6 tiers of talents and at level 90 you will be able to choose 1 talent from each of the 6 tiers. One tier is unlocked every 15 levels when leveling up. Talent tiers are not unique to your specialization you have as a warrior so you will have access to the same talents no mater what specialization you have.
Other changes in MoP include level cap increased to 90, fury Pandorians running around(wet pandas stink), pets attacking each other, some increased graphics for the game, new areas, quests, dungeons and raids. AOE looting has been added to the game.
News:Patch 5.2 was released, changed that directly effect Warriors include:
-The benefit of Haste from items and consumables has been increased by 100% for all Warriors. -Bladestorm now provides immunity to Disarm while active. -Defensive Stance now reduces damage by 15% (was 25%). -Execute now deals 25% less damage. -Shockwave now has a 40-second cooldown (was 20 seconds), and striking 3 or more targets will reduce its cooldown by 20 seconds. -Second Wind now generates 15 rage (was 20 rage) over 10 seconds. -Warbringer now reduces the target's movement by 50% for 15 seconds (8 seconds in PvP), in addition to its other effects. The 3-second stun/knockdown is now in the diminishing returns category for stuns (same as Shockwave and Storm Bolt), and not the proc stun diminishing returns category. -Shield Barrier now scales approximately 10% less efficiently with attack power. -Storm Bolt now deals 125% weapon damage (was 100%). -Enraged Regeneration now costs 30 Rage (was 60 Rage). -Deadly Calm has been removed from the game. -Glyph of Incite no longer activates from Deadly Calm, and now activates from Demoralizing Shout instead. -Glyph of Overpower is now Glyph of Die by the Sword. It increases the duration of Die by the Sword whenever Overpower or Wild Strike are used. -Glyph of Death From Above no longer increases the damage dealt by Heroic Leap. -Impending Victory will now heal the Warrior for 15% of maximum health when they have not slain an enemy (was 10%).
Arms -Taste for Blood has been redesigned. It now causes the Warrior to gain 2 stacks of Overpower (maximum of 5 stacks) when Mortal Strike deals damage, 1 stack when the target dodges, and no longer interacts with Heroic Strike. It now requires level 20 (used to require level 50). -Slam now deals 220% weapon damage (was 190%) and now costs 20 rage (was 30 rage). -Deep Wounds damage has been increased by 100% for Arms Warriors. -Whirlwind now costs 20 rage (was 30) for Arms Warriors. The cost is unchanged for Fury Warriors. -Overpower now costs 10 rage and reduces Mortal Strike remaining cooldown by 0.5 seconds. -Sudden Death now has a 10% (was 20%) chance to activate from auto attacks or Opportunity Strike. In addition, using Execute makes Overpower free for 10 seconds.
Fury -Bloodsurge now reduces the Rage cost of Wild Strike by 30 (was 20), and its duration has been increased to 15 seconds (was 10 seconds).
Protection -The base damage of Shield Slam and Revenge has been increased by 150%, but these abilities now scale approximately 10% less efficiently with attack power. -Unwavering Sentinel now improves the damage reduction of Defensive Stance by 10% for Protection Warriors. |
Arms Builds updated for Mists of Pandaria (Patch 5.2)
Arms builds for Cataclysm now now viable for raid DPS.
Warrior Arms Build For Raids
- This has all of the talents you need to max DPS, if survivability becomes an issue you can remove points from blitz and move them into field dressing.

Warrior Arms PVP Build
- This the Arms build recommended for area PVP.
Rotation Priority:
Mortal Strike - On cooldown.
Colossus Smash - After this is used use other damaging abilities during the 6 seconds where the target is weaker.
Execute - if boss is below 20% health.
Heroic Strike - to prevent hitting max rage or if you have stacks of Taste for Blood.
Slam
Commanding Shout or Battle Shout
Stat Priority:
Expertise Cap (7.5%, 2550 rating) > Hit till Cap(7.5%, 2550 rating) Crit > Strength > Haste > Mastery
Fury Builds updated for Mists of Pandaria (Patch 5.2)
This is the area for fury warriors. Fury is a DPS tree and warriors can do a lot of damage.
Raid Warrior Fury Build
- Recommended fury build for raids.
Arena Fury PVP Build
- Recommended fury PVP build for Arenas and BGs.
Rotation Priority:
Bloodthirst - Use on cooldown.
Colossus Smash - Use 6 second window to use as many damaging skills as you can to take advantage of Physical Vulnerability.
Execute - if boss is below 20% health.
Raging Blow
Wild Strike
Heroic Strike - If you have over 60 rage.
Commanding Shout or Battle Shout
Stat Priority:
Hit till Cap(8%) > Expertise till Cap > Strength > Hit (up to 27% or until rage is no longer an issue) > Crit > Haste > Mastery
Protection Builds updated for Mists of Pandaria (Patch 5.2)
These are the tank builds for warriors. Warriors are some of the best tanks in the game but remember gear alone does not make a good tank; learn your craft, be alert and keep your group safe. Knowing what to use and when to use it makes all the difference.
Warrior Tank Raid Build
- This is the default protection tank build for raids. Note you will want to adjust your build some depending on the encounter.

Warrior Tank PVP Spec for MoP
- This is the typical PVP spec you will see in arenas.
Single Target PVE Rotation Priority:
Shield Slam - On cooldown.
Revenge - On cooldown.
Devastate - Is the main attack you will use.
Thunder Clap - Once every 30 seconds to get the Weaken Blows debuff on target.
Commanding Shout or Battle Shout
Heroic Strike when >60 rage
Use Shield Block and Shield Barrier to stop a lot of damage when needed.
AOE Rotation Priority:
Thunderclap
Shield Slam - On cooldown.
Revenge - On cooldown.
Devastate - Is the main attack you will use.
Thunder Clap - Once every 30 seconds to get the Weaken Blows debuff on target.
Commanding Shout or Battle Shout
Cleave when >60 rage
Use Shield Block and Shield Barrier to stop a lot of damage when needed.
Stat Priority:
This is where you have to balance threat with survival:
For Survival:
Stamina (to an amount that is high enough to survive)> Mastery > Parry > Dodge
For Threat:
Expertise (to cap 7.5%) > Hit (to cap 7.5%) > Strength > Crit