Warrior Glyphs Updated for 4.3

All players have access to Glyphs and these Glyphs augment players abilities in the game, at any one time you can only have a maximum of 9 glyphs active(3 primary, 3 major, 3 minor). Glyphs if you have more than one talent build you can have unique glyph sets for each build. You can also exchange glyphs when not in battle.

 

Best Arms Glyphs

Primary Arms Glyphs: Mortal Strike, Overpower, Slam

Major Arms Glyphs: Colossus Smash, Sweeping Strikes

 

Best Fury Glyphs

Primary Arms Glyphs: Raging Blow, Bloodthirst, Slam

Major Fury Glyphs: Death Wish, Colossus Smash, Cleaving

 

Best Protection Glyphs

Prime Protection Glyphs: Shield Slam, Revenge, Devastate

Major Protection Glyphs: Thunder Clap, Cleaving, Victory Rush, Shield Wall, Shockwave

 

 

Primary Warrior Glyphs as of 4.3

Reduces the cooldown on Bladestorm by 15 seconds.
Level 69
Increases the damage of Bloodthirst by 10%.
Level 25
Increases the critical strike chance of Devastate by 5%.
Level 39
Increases the damage of Mortal Strike by 10%.
Level 25
Increases the damage of Overpower by 10%.
Level 25
Increases the critical strike chance of Raging Blow by 5%.
Level 39
Increases the damage of Revenge by 10%.
Level 40
Increases the damage of Shield Slam by 10%.
Level 25
Increases the critical strike chance of Slam by 5%.
Level 44

 

Major Warrior Glyphs as of 4.3

Increases the number of targets your Cleave hits by 1.
Level 25
Your Colossus Smash refreshes the duration of Sunder Armor stacks on a target.
Level 81
Death Wish no longer increases damage taken.
Level 29
Your Heroic Throw applies a stack of Sunder Armor.
Level 25
Increases the duration of your Intercept stun by 1 seconds.
Level 50
Increases the number of attacks you intercept for your Intervene target by 1.
Level 72
Increases the range of your Charge ability by 5 yards.
Level 25
Increases the radius of Piercing Howl by 50%.
Level 25
Reduces the cooldown of your Charge ability by 1 second.
Level 25
Reduces the rage cost of your Thunder Clap ability by 5.
Level 25
Shield Wall now reduces damage taken by an additional 20%, but its cooldown is increased by 2 min.
Level 48
Reduces the cooldown on Shockwave by 3 seconds.
Level 69
Reduces the cooldown on Spell Reflection by 5 seconds.
Level 66
When you use Sunder Armor or Devastate, a second nearby target also receives Sunder Armor.
Level 25
Reduces the rage cost of your Sweeping Strikes ability by 100%.
Level 29
Increases the radius of your Thunder Clap ability by 2 yards.
Level 25
Increases the total healing provided by your Victory Rush by 50%.
Level 25

 

Minor Warrior Glyphs as of 4.3

Increases the duration by 2 minutes and area of effect by 50% of your Battle Shout.
Level 25
Berserker Rage generates 5 Rage when used.
Level 54
Increases the healing you receive from Bloodthirst by 40%.
Level 25
Increases the duration by 2 minutes and area of effect by 50% of your Commanding Shout.
Level 68
Increases the duration by 15 seconds and area of effect by 50% of your Demoralizing Shout.
Level 52
Increases the window of opportunity in which you can use Victory Rush by 5 seconds.
Level 25
Reduces the cost of Sunder Armor by 50%.
Level 25
All targets of your Intimidating Shout now tremble in place instead of fleeing in fear.
Level 42