Warrior Spells Updated for 4.3
This area lists the current warrior spells in World of Warcraft. New spells will be added with expansions and patches. If I am missing any please email me so that I can update this page.
Warrior Arms Abilities Updated for 4.3
Spell |
Description |
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Colossus Smash Battle, Berserker Stance |
Smashes a target for 150% weapon damage plus 120 and weakens their defenses, allowing your attacks to entirely bypass 100% of their armor for 6 seconds. Bypasses less armor on players. 30 Rage, Melee Range, Instant, 20 second cooldown |
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| Throws your weapon at the enemy causing 12 damage (based on attack power). This ability causes high threat. 30 yd range, Instant, 1 minute cooldown |
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| Throws your weapon at the enemy causing [12 + 50% of Attack Power] damage, reducing the armor on the target by 20% for 10 seconds or removing any invulnerabilities. 25 Rage, 30 yd range, 1.5 second cast, 5 minute cooldown, Requires Battle Stance Active |
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Retaliation Battle Stance |
Instantly counterattack any enemy that strikes you in melee for 12 seconds. Melee attacks made from behind cannot be counterattacked. A maximum of 20 attacks will cause retaliation. Instant, 5 minute cooldown |
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Hamstring Battle, Berserker Stance |
Maims the enemy, reducing movement speed by 50% for 15 seconds. 10 Rage, Melee Range, Instant |
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Overpower Battle Stance |
Instantly overpower the enemy, causing 125% weapon damage. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. 5 Rage, Melee Range, Instant, 1 second cooldown |
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| An attack that instantly deals [8 + 60% of ap] physical damage. A good attack for moments of excess rage. 30 Rage, Melee Range, Instant, 3 second cooldown |
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Thunder Clap Battle, Defensive Stance |
Blasts enemies within 8 yards for 302 damage, and increases the time between their attacks by 20% for 30 seconds. Damage increased by attack power. 20 Rage, Instant, 6 second cooldown |
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Rend Battle, Defensive Stance |
Wounds the target causing them to bleed for 525 damage plus an additional [75% of MWB + 75% of mwb + MWS * 10.71% of AP] (based on weapon damage) over 15 seconds. 10 Rage, Melee Range, Instant |
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Charge Battle Stance |
Charge an enemy, generate 15 Rage, and stun it for 1 seconds. Cannot be used in combat. 8-25 Yard Range, Instant, 15 second cooldown |
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| A balanced combat stance. Increases damage done by 5%. Decreases damage taken by 5%. Instant, 1 second cooldown |
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| A simple strike that deals 19 to 24 damage. Use once you have sufficient rage. 20 Rage, Melee Range, Instant, 3 second cooldown |
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Warrior Fury Abilities Updated for 4.3
Spell |
Description |
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| Leap through the air towards a targeted location, slamming down with destructive force to deal [1 + 50% of AP] damage on all enemies within 8 yards. 8-40 yd range, Instant, 1 minute cooldown |
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| Reduces the cooldown of Heroic Strike and Cleave by 50% for 15 seconds. Instant |
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| You regenerate 30% of your total health over 10 seconds. Can only be used while Enraged, and new Enrage effects may not be gained while active. 15 Rage, Instant, 3 minute cooldown |
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| Generates 20 Rage and increases the Stamina of all party and raid members within 30 yards by 584. Lasts 2 min. Instant, 1 minute cooldown |
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Recklessness Berserker Stance |
Grants your special attacks an additional 50% chance to critically hit, but increases all damage taken by 20%. Lasts 12 seconds. Instant, 5 minute cooldown |
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| Enter a berserker rage, removing and granting immunity to Fear, Sap and Incapacitate effects, and causing extra Rage generation when taking damage. Lasts 10 seconds. Instant, 30 second cooldown |
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| Reduces the physical damage caused by all enemies within 10 yards by 10% for 30 seconds. 10 Rage, Instant |
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Intercept Berserker Stance |
Charge an enemy, causing [12% of AP] damage (based on attack power) and stunning it for 1 seconds. 10 Rage, 8-25 Yard Range, Instant, 30 second cooldown |
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| Forces all enemies within 10 yards to focus attacks on you for 6 seconds. 5 Rage, Instant, 3 minute cooldown |
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| Slams the opponent, causing 145% weapon damage plus 430. 20 Rage, Melee Range, 1.5 second cast |
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| Causes the targeted enemy to cower in fear, and up to 5 additional enemies within 8 yards to flee. Lasts 8 seconds. 25 Rage, 8 yd range, Instant, 2 minute cooldown |
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Pummel Battle, Berserker Stance |
Pummel the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 seconds. 10 Rage, Melee Range, Instant, 10 second cooldown |
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Whirlwind Berserker Stance |
In a whirlwind of steel you attack all enemies within 8 yards, causing 65% weapon damage from both melee weapons to each enemy. If Whirlwind deals damage to 4 or more targets with the main-hand weapon, its cooldown will be reduced by 6 seconds. 25 Rage, Instant, 10 second cooldown |
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| An aggressive combat stance. Increases damage done by 10%. Instant, 1 second cooldown |
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| A sweeping attack that strikes the target and a nearby ally, dealing [6 + 45% of ap] physical damage. 30 Rage, Melee Range, Instant, 3 second cooldown |
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| Increases Strength and Agility of all raid and party members within 30 yards by 549, and generates 20 Rage. Lasts 2 min. Instant, 1 minute cooldown |
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Execute Battle, Berserker Stance |
Attempt to finish off a wounded foe, causing [10 + 43.7% of AP] physical damage and consumes up to 20 additional Rage to deal up to [87.4% of AP] additional damage. Only usable on enemies that have less than 20% health. 10 Rage, Melee Range, Instant |
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| Instantly attack the target causing [56% of AP] damage and healing you for 20% of your maximum health. Can only be used within 20 secondsafter you kill an enemy that yields experience or honor. Melee Range, Instant |
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Warrior Protection Abilities Updated for 4.3
Spell |
Description |
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Intervene Defensive Stance |
Run at high speed towards a party or raid member, intercepting the next melee or ranged attack made against them as well as reducing their total threat by 10%. 10 Rage, 25 Yard Range, Instant, 30 second cooldown |
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Spell Reflection Battle, Defensive Stance |
Raise your shield, reflecting the next spell cast on you. Lasts 5 seconds. 15 Rage, Instant, 10 second cooldown |
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Shield Wall Defensive Stance |
Reduces all damage taken by 40% for 12 seconds. Instant, 5 minute cooldown |
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Revenge Defensive Stance |
Instantly counterattack an enemy for 1618 to 1977 damage. Revenge is only usable after a successful block, dodge, or parry. 5 Rage, Melee Range, Instant, 5 second cooldown |
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Disarm Defensive Stance |
Disarm the enemy's main hand and ranged weapons for 10 seconds. 15 Rage, Melee Range, Instant, 1 minute cooldown |
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Shield Block Defensive Stance |
Increases your chance to block by 25% for 10 seconds. In addition, if your total chance to block or avoid an attack exceeds 100%, your chance to critically block is increased by the excess. 10 Rage, Instant, 1 minute cooldown |
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Shield Bash Battle, Defensive Stance |
Bash the target with your shield dazing them and interrupting spellcasting, which prevents any spell in that school from being cast for 6 seconds. 10 Rage, Melee Range, Instant, 12 second cooldown |
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| Strikes at the defenses of your target, reducing their armor by 4%. Sunder Armor causes a large amount of threat, increased by attack power. Can be applied up to 3 times. Lasts 30 seconds. 15 Rage, Melee Range, Instant |
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Taunt Defensive Stance |
Taunts the target to attack you, but has no effect if the target is already attacking you. 30 yd range, Instant, 8 second cooldown |
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| A defensive combat stance. Decreases damage taken by 10%. Significantly increases threat generation. Instant, 1 second cooldown |
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Parry Passive |
Gives a chance to parry enemy melee attacks. | |