Warrior Talents Updated for Patch 4.3

This area lists the current talents available to warriors in World of Warcraft. The talents you pick greatly effect what you will be able to do in the game and how well you will be able to do it. On the index page I list builds that focus or different rolls warriors will be playing such as Tanking or DPS. Talents are continualy changing as patches come out so if any of them are not updated or I have made a mistake please let me know and I will update this page.

You can use the following talent calculators to make your own builds for your warrior or other character:

  • WOWHead talent calculator
  • World of Warcraft warrior talent calculator
  • MMO-Champion talent calculator
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    Arms Talents Updated for 4.3

    Talent
    Description
    Bladestorm
    Rank 1
    You become a whirling storm of destructive force, instantly striking all nearby targets for 150% weapon damage and continuing to perform a whirlwind attack every 1 second for 6 seconds. While under the effects of Bladestorm, you do not feel pity or remorse or fear and you cannot be stopped unless killed or disarmed, but you cannot perform any other abilities.
    25 Rage, Instant, 1 minute cooldown
    Wrecking Crew
    Ranks 1-2
    Your Mortal Strike critical hits have a [50% / 100%] chance to Enrage you, increasing all damage caused by [5% / 10%] for 12 seconds.
    Throwdown
    Battle Stance
    Knocks the target to the ground and stuns it for 5 seconds.
    15 Rage, Melee Range, Instant, 45 second cooldown
    Your Mortal Strike causes the Slaughter effect, which refreshes the duration of Rend on the target and increases the damage of your Execute, Overpower, Slam and Mortal Strike by [10% / 20% / 30%]. Lasts 15 seconds.
    Juggernaut
    Rank 1
    Your Charge ability is now usable while in combat and in all stances, and the cooldown of your Charge is reduced by 2 seconds. Following a Charge, your next Slam or Mortal Strike has an additional 25% chance to critically hit if used within 10 seconds. However, Charge and Intercept now share a cooldown.
    Sudden Death
    Ranks 1-2

    Your melee hits have a [3% / 6%] chance of resetting the cooldown on your Colossus Smash and you keep [5 / 10] rage after using Execute.

    Improved Slam
    Ranks 1-2
    Decreases the swing time of Slam by [0.5 / 1.0] seconds and increases its damage by [10% / 20%].
    For the next 10 sec, none of your abilities cost rage, but you continue to generate rage. Cannot be used during Inner Rage.
    Instant, 2 minute cooldown
    Blood Frenzy
    Ranks 1-2

    Your bleed effects cause targets to take an extra [2% / 4%] physical damage. Applying a bleed effect increases bleed damage taken by the target by [15% / 30%] for 1 min. In addition, your autoattacks have a [5% / 10%] chance to generate 20 additional Rage.

    Taste for Blood
    Ranks 1-3

    Increases your Overpower critical strike chance by [20% / 40% / 60%]. In addition, whenever your Rend ability causes damage, you have a [33% / 66% / 100%] chance of allowing the use of Overpower for 9 seconds. This effect will not occur more than once every 5 seconds.

    Sweeping Strikes
    Battle, Berserker Stance
    Your melee attacks strike an additional nearby opponent. Lasts 10 seconds.
    30 Rage, Instant, 1 minute cooldown
    Impale
    Ranks 1-2
    Increases the critical strike damage bonus of Mortal Strike, Slam and Overpower by [10% / 20%].

    When reapplying Hamstring, you immobilize the target for 5 seconds. This effect cannot occur more than once every [60 / 30] seconds. In addition, reduces the global cooldown of your Hamstring by [0.25 / 0.50] seconds.

    You retain up to an additional [25 / 50] Rage when you change stances.
    Second Wind
    Ranks 1-2
    Whenever you are struck by a Stun or Immobilize effect you generate [10 / 20] Rage and [2% / 4%] of your total health over 10 seconds.
    Deep Wounds
    Ranks 1-3

    Your critical strikes cause the opponent to bleed, dealing [16% / 32% / 48%] of your melee weapon's average damage over 6 seconds.

    Drums of War
    Ranks 1-2

    Reduces the Rage cost of your Pummel, Demoralizing Shout, Intimidating Shout and Challenging Shout by [50% / 100%].

    War Academy
    Ranks 1-3

    Increases the damage of Mortal Strike, Raging Blow, Devastate, Victory Rush and Slam by [5% / 10% / 15%].

    Field Dressing
    Ranks 1-2

    Increases all healing received by [3% / 6%], and the effectiveness of your self-healing abilities by an additional [10% / 20%].

    Blitz
    Ranks 1-2

    Your Charge generates 5 additional Rage and stuns an additional [1 / 2] nearby targets.

     

    Fury Talents Updated for 4.3

    Talent
    Description
    Allows you to equip two-handed axes, maces and swords in one hand.
    When you dual-wield one-handed weapons, you deal 20% additional damage and Slam hits with both weapons.
    Bloodsurge
    Ranks 1-3
    Your Bloodthirst hits have a [10% / 20% / 30%] chance of making your next Slam instant, free, and deal 20% more damage for 10 seconds.
    Skirmisher
    Ranks 1-2
    Reduces the cooldown of your Intercept by [5 / 10] seconds and your Heroic Leap by [10 / 20] seconds.
    Your autoattacks have a chance to reduce all healing done to the target for 10 seconds.
    Meat Cleaver
    Ranks 1-2
    Dealing damage with Cleave or Whirlwind increases the damage of Cleave and Whirlwind by [5% / 10%] for 10 seconds. This effect stacks up to 3 times.
    Intensify Rage
    Ranks 1-2
    Reduces the cooldown of your Berserker Rage, Recklessness and Death Wish abilities by [10% / 20%].

    Increases your parry chance by 100% for [4 / 8] seconds whenver you are brought to 20% health or less. This effect cannot occur more often than once every 2 min.

    Raging Blow
    Berserker Stance
    A mighty blow that deals 100% weapon damage from both melee weapons. Can only be used while Enraged.
    20 Rage, Melee Range, Instant, 6 second cooldown
    Rampage
    Passive
    Increases the critical strike chance of all party and raid members within 100 yds by 5%. In addition, improves your critical strike chance by an additional 2%.
    Removes any Immobilization effects and refreshes the cooldown of your Intercept ability.
    Instant, 30 second cooldown
    Flurry
    Ranks 1-3

    Increases your attack speed by [8% / 16% / 25%] for your next 3 swings after dealing a melee critical strike.

    Death Wish
    Rank 1

    When activated you become Enraged, increasing your physical damage by 20% but increasing all damage taken by 5%. Lasts 30 seconds.

    10 Rage, Instant, 3 minute cooldown

    Enrage
    Ranks 1-3
    Your melee hits have a [3% / 6% / 9%] chance to Enrage you, giving you a [3% / 7% / 10%] damage bonus for 9 seconds.
    Executioner
    Ranks 1-2
    Your Execute hits have a [50% / 100%] chance to improve your melee attack speed by 5% for 9 seconds. This effect stacks up to 5 times.
    Booming Voice
    Ranks 1-2
    Reduces the cooldown of your Battle Shout and Commanding Shout by [15 / 30] seconds and causes those abilities to generate [5 / 10] additional Rage.
    Successfully interrupting a spell with Pummel increases your damage by 5% for [15 / 30] seconds.
    Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 seconds.
    10 Rage, Instant
    Blood Craze
    Ranks 1-3
    After taking any damage, you have a 10% chance to regenerate [1% / 2% / 3%] of your total health over 5 seconds.
    Battle Trance
    Ranks 1-3
    Your Bloodthirst, Mortal Strike and Shield Slam hits have a [5% / 10% / 15%] chance to make your next special attack that costs more than 5 rage consume no rage.
    Cruelty
    Ranks 1-2
    Increases the critical strike chance of Bloodthirst, Mortal Strike and Shield Slam by [5% / 10%].

     

    Protection Talents Updated for 4.3

    Talent
    Description
    Shockwave
    Rank 1
    Sends a wave of force in front of you, causing 75% of Attack Power as damage and stunning all enemy targets within 10 yards in a frontal cone for 4 seconds.
    15 Rage, Instant, 20 second cooldown
    Safeguard
    Ranks 1-2
    Reduces damage taken by the target of your Intervene ability by [15% / 30%] for 6 seconds.
    Sword and Board
    Ranks 1-3

    Increases the critical strike chance of Devastate by [5% / 10% / 15%]. In addition, when your Devastate or Revenge deal damage, they have a [10% / 20% / 30%] chance of refreshing the cooldown of your Shield Slam and reducing its cost by 100% for 5 seconds.

    Thunderstruck
    Ranks 1-2

    Improves the damage of your Rend, Cleave and Thunder Clap by [3% / 6%]. In addition, your Thunder Clap improves the damage of your next Shockwave by [5% / 10%]. Stacks up to 3 times.

    Vigilance
    Rank 1

    Focus your protective gaze on a party or raid member. Each time they are hit by an attack, your Taunt cooldown is refreshed and you gain Vengeance as if 20% of the damage was done to you. Lasts 30 min. This effect can only be on one target at a time.

    While your Shield Block is active, your Shield Slam hits for an additional [50% / 100%] damage.

    Increases the damage of your Revenge ability by [30% / 60%] and causes Revenge to strike an additional target for [50% / 100%] damage.

    Devastate
    Rank 1
    Sunder the target's armor causing the Sunder Armor effect. In addition, causes 150% of weapon damage plus 854 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 3 times.
    15 Rage, Melee Range, Instant, Requires Shield

    Using Devastate on a target with 20% or less health has a [25% / 50%] chance to allow the use of Victory Rush but that Victory Rush only heals for 5% of your health.

    Last Stand
    Rank 1
    Temporarily grants you 30% of your maximum health for 20 seconds. After the effect expires, the health is lost.
    Instant, 3 minute cooldown
    Stuns the opponent for 5 seconds and deals 75% of Attack Power as damage.
    15 Rage, Melee Range, Instant, 30 second cooldown, Requires a melee weapon.

    Reduces the chance you'll be critically hit by melee attacks by [3% / 6%] while in Defensive Stance. In addition, when you block, dodge or parry an attack you have a [10% / 20%] chance to become Enraged, increasing physical damage done by [5% / 10%] for 12 seconds.

    Warbringer
    Rank 1
    Your Charge, Intercept and Intervene abilities are now usable while in combat and in any stance. In addition, your Intervene ability will remove all movement impairing effects.
    You generate [5 / 10 / 15] extra rage when you block an attack. You generate [20 / 40 / 60] extra rage when you Spell Reflect a magic attack.
    Shield Mastery
    Ranks 1-3

    Reduces the cooldown of your Shield Block by [10 / 20 / 30] seconds, your Shield Wall by [60 / 120 / 180] seconds and causes your Shield Block to also reduce magic damage taken by [7% / 14% / 20%] for 6 seconds.

    Hold the Line
    Ranks 1-2

    Improves your critical strike and critical block chance by 10% for [5 / 10] seconds following a successful parry.

    Gag Order
    Ranks 1-2

    Gives your Shield Bash and Heroic Throw a [50% / 100%] chance to silence the target for 3 seconds. Also lowers the cooldown on Heroic Throw by [15 / 30] seconds.

    Incite
    Ranks 1-3

    Increases the critical strike chance of your Heroic Strike by [5% / 10% / 15%], and gives your Heroic Strike criticals a [33% / 66% / 100%] chance to cause the next Heroic Strike to also be a critical strike. These guaranteed criticals cannot re-trigger the Incite effect.

    Toughness
    Ranks 1-3
    Increases your armor value from items by [3% / 6% / 10%].
    When you Thunder Clap a target affected by your Rend, you have a [50% / 100%] chance to affect every target with Rend.